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Connor Brunken
Connor Brunken
Game Designer & Artist
Friesoythe, Germany

Summary

I’m a 2D-focused Game Artist & Designer with a soft spot for character art, environment art, and—above all—pixel art and stylized worlds.

Currently pursuing a B.A. in Game Design at IU Internationale Hochschule and beginning my journey into 3D art with Blender.

My work often pops up in game jam projects, where I love experimenting, testing wild ideas, and seeing how far creativity can be pushed..

Skills

Concept ArtCharacter DesignPixel ArtBackground Art

Software proficiency

Blender
Blender
Unity
Unity
Krita
Krita

Productions

    • Video Game
      DI[V]E - Beneath the waves (Prototype)
    • Year
      2025
    • Role
      Character Art
    • Company
      Team LUDUM WHISKERS - Game Jam Ludum Dare 57
    • Video Game
      Bonsai Buddies (Prototype)
    • Year
      2024
    • Role
      Character Art / Logo / Items
    • Company
      Team GALACTIC WHISKERS V.3.0 - Game Jam Group Ludum Dare
    • Video Game
      Z-econd Chance (Prototype)
    • Year
      2024
    • Role
      Background Art / Character Art
    • Company
      Team GALACTIC WHISKERS 2.0 - Game Jam Group
    • Board & Card Games
      Resonara
    • Year
      2024
    • Role
      Writer / Artist / Concept
    • Company
      Solo - Uni Project
    • Video Game
      Taco Tides (Prototype)
    • Year
      2023
    • Role
      Character Artist (Cat) / Background Screens
    • Company
      Team GALACTIC WHISKERS - Game Jam Group